Art Direction: Concept Art Scenes for Original Sci-Fi IP.
Cambium Academy:
 First iteration as white boxed scene in Unity 3D in collaboration with artist Justin Donaldson.
Directed vision of the forest academy through to a mid-point painting iteration atop white boxed level design, again with Justin Donaldson.
Cambium Academy Final Render & Painting after photo-manipulation, clean-up and post-processing tweaks in Adobe Photoshop.
Apex Climate Campus: 
Directed artist & animator Hendril Silveira in production of exterior/interiors of this mojave desert weather campus from The Carbon Coast environmental sci-fi IP
An old-world air force base hangar was retrofitted to accomodate the Unified Metasol Coven's need for a sustainable cryogarden to put into deep freeze between uses of the facility due to its remote, stormy locale
Much like modern-day arctic research facilities, the Apex Climate Campus of this story world features cozy commons space protected from the blizzards and dust storms outside to shelter the small teams of researchers who work here intermittently.
Sector 27:
Directed artist Carlos Balarezo to paint environmental future city scene, directed VFX artist Claire Chen to animate the painting, then conducted sound design in Adobe Audition.
Newlight City: 
Directed artist Hendril Silveira to compose & later animate bioluminescent desert town from The Carbon Coast environmental sci-fi original story world.
Seraph City: 
Directed artist Hendril Silveira to compose & later animate eco-future city park from The Carbon Coast environmental sci-fi original story world. Purchased and provided 3D maintenance drone model and directed animation sequences.

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